{{navigation>system creation}}

====== System Creation ======

This page describes the rules and requirements for new [[System]]. A system is created by spending 50 (:gas-mass), 100 (:rock-mass), 200 (:bio-mass) and 5 (:special-point).

  - Use (:gas-mass) to buy [[stars|stars]] and [[gas giants]]
  - Use (:rock-mass) to buy [[planets]], [[moons]]
  - Use (:bio-mass) to buy [[atmospheres]], [[oceans]], [[climates]] and [[natural life]] 
  - Use (:special-points) to buy [[specials]]
  - Finish the system by placing the [[rules:system creation#resources|starting zones]] and [[rules:system creation#population]].

===== Resources =====
When creating a new system you get:
  * 50 (:gas-mass) to buy [[stars]] and [[gas giants]],
  * 100 (:rock-mass) to buy [[planets]], [[moons]]
  * 200 (:bio-mass) to buy [[oceans]], [[atmospheres]], [[natural life]] and additional [[Population]],
  * 5 (:special-point) to apply [[specials]] to your system.

  * 2.0 (:pop) [[Population]],
  * 12 [[First Tier Zones]],
  * 6 [[Second Tier Zones]], 
  * 1 [[Augmentation zones|Augmentation zone]]
  * 1 [[Power Zone]], 
  * 1 [[Open Market Zone]].

  * 3 [[Trade Fleets]], each with a capacity of 500 (:fleet-trade),
  * 1 [[Holonet Relay Stations|Holonet Relay Base Station]] with a capacity of 500 (:holonet-trade).


[[specials]] are used as wildcard during system creation.

Unused (:gas-mass) can be converted to (:rock-mass), and unused (:rock-mass) can be converted to (:bio-mass), both in a 1 on 1 ratio.

===== Spend Gas-Mass =====

Place stars and gas giants with (:gas-mass).

==== Stars ====

A system must have a [[rules:stars|star]]. The central point of a system is its star (or stars in case of a binary system).

The chosen star determines the number of [[Hot orbit|Hot orbits]] ( (:hot-orbit) ), [[Goldilocks orbit|Goldilocks orbits]] ( (:gold-orbit) ) and [[Cold orbit|Cold orbits]] ( (:cold-orbit) ), and the naturally available (:power) Power of each orbit.

==== Gas Giants ====

[[Gas Giants]] have a large amount of [[Lunar orbit|Lunar orbits]] ( (:lunar-orbit) ) and provide a limited amount of (:power) power for their orbit.

The (:gas-mass) price of Gas Giants differs depending on their type and chosen type of orbit.

===== Spend Rock-Mass =====

Any leftover (:gas-mass) becomes (:rock-mass) on a 1:1 ratio.

==== Planets and Asteroid Belts ====

[[planets]] come in various sizes and take up an orbit around the star. Planets have large amounts of [[zones]], but a small amount of (:lunar-orbit) [[Lunar Orbit|Lunar orbits]]. Planets can have [[atmospheres]], [[oceans]] and [[natural life]]. Planets are paid for using (:rock-mass). [[Asteroid Belt|Asteroid Belts]] are a special type of planet that get cheaper zones but who's zones can only be used for mining (:metals) and they cannot have atmospheres, oceans and natural life.

==== Moons ====

[[Moons]] come in various sizes and take up a (:lunar-orbit) [[Lunar orbit]] around the star. Moons are smaller and cheaper than planets but function very similarly. Moons can have [[atmospheres]], [[oceans]] and [[natural life]]. Moons are paid for using (:rock-mass). [[Rings]] and [[Trojan Asteroids]] are a special type of moon that get cheaper zones but who's zones can only be used for mining (:metals) and they cannot have atmospheres, oceans and natural life. Not all planets can have rings or Trojans.

===== Spend Bio-Mass =====

Any leftover (:rock-mass) becomes (:bio-mass) on a 1:1 ratio.

==== Atmospheres, Oceans & Climates ====

[[Atmospheres]] and [[Oceans]] increase the total production of a terrestrial planet or moon.

A world in (:gold-orbit) [[Goldilocks orbit]] with an atmosphere can have up to three [[climates]]. Climates provide a bonus in one product or raw material, but a penalty in another.

Atmospheres and Oceans are paid for using (:bio-mass), climates are free.

==== Life ====

A planet in (:gold-orbit) [[Goldilocks orbit]] with an atmosphere or ocean is called [[Habitable]] and may have [[Natural Life]]. Worlds with natural life can have [[zones]] constructed and upgraded for half price. Natural life is paid for using (:bio-mass).

==== Population ====

Planets and moons may have (:pop) [[population]].

A new system starts with 2.0(:pop), each extra 0.1(:pop) costs 1 (:bio-mass).

===== Place Zones =====

The starting zones are placed in the system. Starting zones placed on a world with [[Natural Life]] get a free [[Improved Production]] upgrade.
