Design
This namespace contains things that are in design (see On technology design).
Jedi
Rules tweaks
Rules overhauls
Finished Stuff
Random Thoughts
- Trading of Product Labour
- Fabricator Zone, a generic zone incapable of actual production
- An upgrade per special good, allowing the Fabricator Zone to be switched to that special good
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- with cost of zone determined as 5 switches per 52 turns → 5000 tax - 2000 tax for normal zone construction
- Fleet upkeep reducer for those with a single active fleet
- The fleet has only half the upkeep, but can only be put in Defensive
- Population Leasing
- This would allow the temporary relocation of population to boost foreign economies and population growth
- High cost, medium yield
- Hyperspace lane upkeep reduction
- Terraform tech voor Ocean of Hot/Cold
- Megacity
- Requires Planet Wide Waste Handling
- Habitation platforms
- Orbital Habitation Platform based on Space Elevator tech tree
- Requires Space Elevator, Planet Wide Waste Handling, and upkeep
Dyson Sphere
- Power transport between systems
- per sector project
- the stations need to be locked in the route (thus having the worst of MTCF and the worst of holonet trade)
- Phase I dyson ring
- Requires scanning for stable and boring sun