Turn 36 (6/2/2012 - 12/2/2012)

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Mercury
Mercury
Chriz
Praetorian Empire Chriz
Gerben
Sundarian Federation Gerben
RemcoSwenker
Unified Republic of Darya
Brend
Veolian Commonwealth Brend

Turn 36 (6/2/2012 - 12/2/2012)

Post Mercury » Mon Feb 06, 2012 11:38 pm
User avatar
Mercury
Storyteller
 
Please post actions and money spent this turn here. They are processed as soon as possible. Though not required, we appreciate it if you can list all your actions in one post.

Note: if you buy a new zone, please do not add it on the Wiki until your turn has been finalised. Step by step:

1. Post your actions here
2. DM will approve the actions
3. You edit the Wiki to update any status changes

If you make a mistake, and your action has not yet been processed, please edit in your original post and make a note of the edit. If your action was already processed, contact a DM.

Please use the following template for your turn. You can enter your personal values where a __ is open. If you then post it, it should display properly.

Code: Select all
[b]Income[/b]

Tax and Trade income:   __ (:tax)
Union Grant:            __ (:tax)
Loan:                   __ (:tax)   (__ / __ , repayment period (:turn) __ to __ )

TOTAL INCOME:           __ (:tax)

[b]Special Goods Acquired[/b]

MTCF:                   __ (:mtcf)
Holonet Relays:         __ (:holonet-relays)
etc.

[b]Regular Expenses[/b]

Taxes Due:              __ (:tax)   (Taxable income: __)

Loan Repayments:        __ (:tax)   (__ / __ , repayment period (:turn) __ to __ )

TOTAL REGULAR EXPENSES: __ (:tax)

[b]Development Expenses[/b]

__ Zone __ to become __ Zone: + __ (:tax) -> __COMPLETE (__ / __)
__ Zone __ to become __ Zone: + __ (:tax) -> __COMPLETE (__ / __)
__ Zone __ to become __ Zone: + __ (:tax) -> __COMPLETE (__ / __)

Trade Fleet __ cap increase (+100 (:tradecap) to __ (:tradecap): + __ (:mtcf)) -> __COMPLETE (__ / __)
Trade Fleet __ cap increase (+100 (:tradecap) to __ (:tradecap): + __ (:mtcf)) -> __COMPLETE (__ / __)

TOTAL DEV. EXPENSES:    __ (:tax)


At this time, I check routes / capacity manually, so if your route changed (either in sectors or in the assigned fleets) or if you added a new route, please make a manual note of this. Otherwise it is not necessary to list trade routes / production / etc.

If the tax tool outputs wrong numbers for you, please note this, so we can look into it. Hopefully this new way will be more universal and will be less work for everyone!
Post Praetorian Empire » Thu Feb 09, 2012 4:00 pm
User avatar
Praetorian Empire
Faction
 
Income
Tax and Trade income: 79 (:tax)
15% Tax reduction on Technology Research (100 spent on Biogenesis): 15 (:tax)
TOTAL INCOME: 94 (:tax)

Special Goods Acquired
Terraformation Modules: 90 (:terraform)
Mass Transit Cargo Freighters: 160 (:mtcf)

Regular Expenses
Taxes Due: 94 (:tax) (Taxable income: 945)

TOTAL REGULAR EXPENSES: 94 (:tax)

Development Expenses

Surface Heating on Tiam Luna + 90 (:terraform) (360 /525 (:terraform))

Trade Fleet 2 cap increase (+100 (:tradecap) to 1100 (:tradecap)): + 30 (:mtcf) -> INCOMPLETE (30 / 100 (:mtcf))
Trade Fleet 3 cap increase (+100 (:tradecap) to 600 (:tradecap)): + 40 (:mtcf) -> COMPLETE (100 / 100 (:mtcf))
Trade Fleet 3 cap increase (+100 (:tradecap) to 700 (:tradecap)): + 90 (:mtcf) -> INCOMPLETE (90 / 100 (:mtcf)) *

Trade Fleet 4 cap increase (+200 (:tradecap) to 200 (:tradecap)): + 0 (:mtcf) -> INCOMPLETE (190 / 200 (:mtcf))

TOTAL DEV. EXPENSES: 0 (:tax)

Note: Research on Biogenesis +100 (:tax) -> See Veolian Commonwealth
* = New Chain construction rules for (:mtcf)
Post Sundarian Federation » Thu Feb 09, 2012 4:36 pm
User avatar
Sundarian Federation
Faction
 
Income
Tax and Trade income: 1611

TOTAL INCOME: 1611 (:tax)

Special Goods Acquired

Holonet Relays: 60 (:holonet-relays)

Regular Expenses
Taxes Due: 188 (Taxable income: 1440)

TOTAL REGULAR EXPENSES: 188 (:tax)

Development Expenses

Ailean Zone 3 to become (:crystals) Zone : +841 (:tax) → COMPLETE (2000 / 2000)
Luag Zone 4 to become (:rares) Zone : : +82 (:tax) → INCOMPLETE (82 / 2000)

Holonet station 0 ( (:hex) 16, -5) (+500 (:tradecap) to 2000 (:tradecap)) : +35 (:holonet-relays) → INCOMPLETE (60/100)
Holonet station 1 ( (:hex) 15, -5) (+500 (:tradecap) to 2000 (:tradecap)) : +25 (:holonet-relays) → INCOMPLETE (95 /100)
Holonet station 2 ( (:hex) 14, -6) (+500 (:tradecap) to 500 (:tradecap)) : +0 (:holonet-relays) → INCOMPLETE (95 /100)
Holonet station 3 ( (:hex) 13, -6) (+500 (:tradecap) to 500 (:tradecap)) : +0 (:holonet-relays) → INCOMPLETE (95 /100)


Research on Xeno-obstetrics +500 (:tax) -> INCOMPLETE ( 3000 / 3000 (:tax), (:turn)9/10) -- joint project with Veolian Commonwealth, no application for subsidy


TOTAL DEV. EXPENSES: 1423 (:tax)
Post Unified Republic of Darya » Thu Feb 09, 2012 8:46 pm
User avatar
Unified Republic of Darya
Faction
 
Income

Tax and Trade income: 1823 (:tax)

TOTAL INCOME: 1823 (:tax)

Special Goods Acquired

Regular Expenses

Taxes Due: 309 (:tax) (Taxable income: 2047)

TOTAL REGULAR EXPENSES: 309 (:tax)

Development Expenses

Buran Zone 2 to become (:gas) Zone: + 1000 (:tax) -> COMPLETE (1000 / 1000)
Drugu Zone 1 to become (:power) Zone: + 514 (:tax) -> INCOMPLETE (1787 / 2000)

TOTAL DEV. EXPENSES: 1514 (:tax)
Post Veolian Commonwealth » Sun Feb 12, 2012 4:22 pm
User avatar
Veolian Commonwealth
Faction
 
Income

Tax and Trade income: 1571 (:tax)
Turn 17 subsidies: 75 (:tax) (see note A)
15% Tax reduction on Technology Research: 15 (:tax) (See note B)

TOTAL INCOME: 1661 (:tax)

Special Goods Acquired

MTCF: 50 (:mtcf)


Regular Expenses

Taxes Due: 94 (:tax) (Taxable income: 945)

TOTAL REGULAR EXPENSES: 94 (:tax)

Development Expenses


Sirip Zone 2 to become (:power) Zone: +500 (:tax) -> COMPLETE (2000 / 2000)
Sirip Zone 1 to become Improved (:power) Zone: +287 (:tax) -> INCOMPLETE (287 / 1000)
Amird Zone 11 to become (:gas) Zone: +536 (:tax) -> INCOMPLETE (1314 / 2000)
Mirda Zone 17 to become Improved (:utilities) Zone +44 (:tax) -> COMPLETE (500 / 500)

Trade Fleet 4 cap increase (+200 (:tradecap) to 200 (:tradecap)): +50 (:mtcf) -> COMPLETE (200 / 200)

Research on Atmospheric Purification +0 (:tax) -> INCOMPLETE ( 538 / 5000 (:tax), (:turn)4/4)
Research on Biogenesis +200 (:tax) -> INCOMPLETE ( 1300 / 7500 (:tax), (:turn)10/12) -- 100 (:tax) own expenses, +100 (:tax) from Praetorian Empire


TOTAL DEV. EXPENSES: 1567 (:tax)


Note A: Payment of 1 (:terraform) per (:mtcf), and the price of (:terraform) on the OM is lower than that of (:mtcf).
Note B: 100 (:tax) towards Biogenesis
Post Gerben » Sun Feb 12, 2012 4:30 pm
Gerben
 
Praetorian Empire Approved!
Veolian Commonwealth Approved!
Post Chriz » Sun Feb 12, 2012 5:53 pm
Chriz
 
Sundarian Federation Approved!
Unified Republic of Darya Approved!
Player of the Praetorian Empire
Post Brend » Sun Feb 12, 2012 6:04 pm
User avatar
Brend
 
Could you Turn Auditors at least keep up the appearance of doing things by the booK? I.e.: wait till the turn is over? :cry:

I had at least five hours remaining, and you just made sure I can't change my mind anymore. Don't do this! Allow me to play the game at my own pace.


PS: I do not want to change my turn right now -- but I want to indicate my (hopefully justified) annoyance of your actions.

Some care with what you do would be appreciated. These things are rather delicate, as a player's whole economic plan is essentially pivotting on the turn reports -- make sure new players feel welcome. I know that all players posted their turn, but it is not unheard of for one or two of the players to make last-minute changes.
Post Mercury » Sun Feb 12, 2012 6:24 pm
User avatar
Mercury
Storyteller
 
I've personally approved turns before the actual end of the week before, mainly since everyone was done at that time - I think Chris and Gerben assumed everyone was done and thus went ahead. I am sure they meant no harm approving your turn report. If you are uncertain or may still want to make changes, including a note can help people realise that they should wait.

Regardless, if you still want to make changes, you are free to do so until the topic is locked (which I won't do today). I always check if the turn report hasn't been edited since being approved.
Post Brend » Sun Feb 12, 2012 6:30 pm
User avatar
Brend
 
I'm sure they did not mean harm -- I just wanted to point out that I thought the checking was rather early.

I'll add a not indicating the status of the turn report next time ^_^
Post Chriz » Sun Feb 12, 2012 8:31 pm
Chriz
 
Since there were no notes and there are no official rules on when to check the turn reports we checked them when all the turn reports were in. We could just set an official deadline but imo it should be Sunday 18:00 then instead of midnight. This gives us the opportunity to check them on Sunday evening. This is much better then Monday which could effectively mean Thursday sometimes.
Player of the Praetorian Empire

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