Turn 7 (18/07/2011 - 24/07/2011)

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Chriz
Praetorian Empire
The Lifebringer Clans
The Lifebringer Clans
Mercury
Mercury
Gerben
Sundarian Federation
Brend
Veolian Commonwealth
User avatar
Praetorian Empire
Faction
 
Please post actions and money spent this turn here. They are processed as soon as possible. Though not required, we appreciate it if you can list all your actions in one post.

Note: if you buy a new zone, please do not add it on the Wiki until your turn has been finalised. Step by step:

1. Post your actions here
2. DM will approve the actions
3. You edit the Wiki to update any status changes

If you make a mistake, and your action has not yet been processed, please edit in your original post and make a note of the edit. If your action was already processed, contact a DM.
Post Praetorian Empire » Thu Jul 21, 2011 2:37 pm
User avatar
Praetorian Empire
Faction
 
Praetorian Trade route 1
Trade with Veolian Commonwealth
In: 105 x (:congoods), (:food), (:weapons), (:utilities)
In: 335 x (:gas)
Out: 105 x (:healthcare), (:emds), (:electronics), (:vehicles), (:conmats)
Route capacity: (2.3 (:hex) with 525 outgoing goods = 1207,5) (Trade fleet 1, 2 & 3 assigned for 1300 (:tradecap) capacity.)

Holonet Trade
In: 105 (:research), (:entertainment)
Out: 105 (:ict)
Route: (:hex) 10, -5, (:hex) 10, -6, (:hex) 11, -6, (:hex) 12, -7, (:hex) 12, -8
Holonet Capacity: 315/500 (:tradecap)

Tax Income
Tax Income: 945 (:tax) for 105 × taxset 7
Union Grant: 1000 (:tax)
Loan: 2505 (:tax) (Level A, 4590/5000 (:tax) - repayment period Turn 7 - 16)

Union Taxation
Taxes to Union: - Exempt as per Chancellor Acehtoo » Thu May 26, 2011 9:36 pm

Net Income: 4450 (:tax)

Expenses
Loan Repayment #1: 600 (:tax)

Zone Development
Garyxo Zone 6 to become Metals Zone: +2000 (:tax) - COMPLETE (2000/2000 (:tax))
Praeto Zone 12 to become Vehicles Zone: +850 (:tax) - COMPLETE (850/850 (:tax))
Tiamara Zone 4 to become Gasses Zone: +1000 (:tax) - COMPLETE (1000/1000 (:tax))

Trade Fleet Development
Trade fleet 1 cap increase (+100 (:tradecap) to 700 (:tradecap)): +60 MTCF - COMPLETE
Trade fleet 2 cap increase (+100 (:tradecap) to 500 (:tradecap)): +20 MTCF - INCOMPLETE (20/100 MTCF)
Last edited by Praetorian Empire on Sat Jul 23, 2011 8:55 pm, edited 1 time in total.
Post The Lifebringer Clans » Thu Jul 21, 2011 4:12 pm
User avatar
The Lifebringer Clans
Faction
 
Fleet Trade with Techno Zaibatsu
Export: 120 (:weapons), (:utilities) & 110 (:congoods), (:food)
Import: 125 (:vehicles) & 111 (:conmats) & 105 (:healthcare), (:emds), (:electronics)
Route: 2 (:hex) - (13, -4) & (13, -5)
Clans' capacity: 920/1000 (:tradecap) for 460 outgoing goods (TF 1,2 & 3)
Zaibatsu capacity: 1102/1200 (:tradecap) for 551 incoming goods

Holonet Trade with Techno Zaibatsu
Export: 105 (:research), (:entertainment)
Import: 105 (:ict)
Route: (:hex) 13, -4, (:hex) 13, -5
Clans' Holonet Capacity: 315/500 (:tradecap)
Zaibatsu Holonet Capacity: 315/500 (:tradecap)

Fleet Trade with Core Hegemony
Export: 210 (:rares), 100 (:gas)
Import: 145 (:conmats)
Capacity supplied by Union

Income
20 (:tax) for 20 × taxset 1
151 (:tax) for 151 × taxset 4
945 (:tax) for 105 × taxset 7

Net Income
1116 (:tax) Taxes
1000 (:tax) Union grant
-0 (:tax) for Union taxes. (exempt)

2116 (:tax) Total net income

Expenses
800 (:tax) for (:research) on Tiikor (complete)
689 (:tax) for (:gas) in The Clouds (complete)
500 (:tax) for (:tradecap)+ on Trade Fleet 1 (complete)
127 (:tax) for (:organics) on Isi (127/950 (:tax))

Notes
The trade route with the Techno Zaibatsu comprises three deals:
- 105 × tax set 6 for 105 × tax set 5
- 15 (:weapons) & (:utilities) for 20 (:vehicles)
- 5 (:congoods) & (:food) for 6 (:conmats)
Since the TZ will soon be on hiatus for a while, I hope it is clear that each of these will be met or lost separately. (as in, the last two deals will expire soon, but this will not lead to the first deal being canceled)

EDIT: several edits for clarity, as well as one small change of plans ( moved 500 (:tax) from (:organics)+ to (:tradecap)+ ) since Barbaar is nonresponsive and it appears unlikely he will post a turn report this turn. :?
Last edited by The Lifebringer Clans on Mon Jul 25, 2011 1:54 pm, edited 4 times in total.
Post Mercury » Sat Jul 23, 2011 1:20 pm
User avatar
Mercury
Storyteller
 
Chriz, could you please list the tax sets you are creating? This greatly simplifies my work in checking up on the turn.

Also, next turn will have a turn template to help standardise the information. This allows certain checks to be carried out automatically by a tool and cuts down on the work that needs to be done each turn, which leaves more time to develop rules and open roleplay opportunities.
Post Sundarian Federation » Sun Jul 24, 2011 11:30 am
User avatar
Sundarian Federation
Faction
 
Turn 7 * with Unified Republic of Darya

in: 105xTaxset3 & 105xTaxset4 & 43 (:organics)
out: 163 (:emds) , 163 (:healthcare) & 163 (:electronics)
Route capacity: 1026.9 for 489 outgoing goods (sectors 16 -5, 15 -5, 15 -6) (TF 1&2&3 assigned for 1300 cap)
out: 105 (:entertainment) , 105 (:research) & 163 (:ict)
Holonet capacity: 373/500 (sector 15 -5)

Tax Income

87 (:tax) from deal with Darya (production of 58 sets 5, split equally)
8 (:tax) for 8 * set 2
945 (:tax) for 105 * set 7
1.000 (:tax) as Union Grant

Union Taxation

Taxes to Union: - exempt
Maintance holonet 15-5: 25
Net Income: 2.015

Development Zone Development:

Glasslyn zone 10 to be Upgraded with Improved Production: 500 (:tax) -COMPLETE
Lochmere Zone 1 to become Crystal Zone: 1.262 (:tax) -COMPLETE
Luag Zone 1 to become Rare Elements: 253 (:tax) -INCOMPLETE (253/2000)
Post Veolian Commonwealth » Sun Jul 24, 2011 8:23 pm
User avatar
Veolian Commonwealth
Faction
 
Trade with Praetorian Empire

Trade Fleets
Out: 105 x (:congoods), (:food), (:weapons), (:utilities)
Out: 335 x (:gas)
In: 105 x (:healthcare), (:emds), (:electronics), (:vehicles), (:conmats)
Route capacity: (1737 for 755 (:tradecap) over a 2.3 (:hex) route) (Trade fleet 1, 2 & 3 assigned for 1800 (:tradecap))

Holonet Trade
Out: 105 x (:research), (:entertainment)
In: 105 x (:ict)
Route: (:hex) 10 -5, 10 -6, 11 -6, 12 -7, 12 -8
Holonet Capacity: 315/500 (:tradecap) - capacity over all relays on route

Income
Tax Income: 945 (:tax) - 105x Tax Set #7
Union Grant: 1 000 (:tax)
Loan: 1 230 (:tax) (Level A, 4 422/5 000 (:tax) - repayment period Turn 6 - 15)

Union Taxation
Taxes to Union: - Exempt as per Chancellor Acehtoo » Thu May 26, 2011 9:36 pm
Net Income: 3 175 (:tax)

Expenses
Loan Repayment #2: 600 (:tax)
Upkeep Holonet relays: 75 (:tax)

Zone Development
Halek Zone 6 to become Gasses Zone: +1 000 (:tax) - COMPLETE (2 000/2 000 (:tax))
Sirip Zone 1 to become Power Zone: +0 (:tax) - INCOMPLETE (9/2 000 (:tax))

Trade Fleet Development
Trade fleet 1 cap increase (+100 (:tradecap) to 900 (:tradecap)): +500 (:tax) - COMPLETE (500/500 (:tax) )
Trade fleet 2 cap increase (+100 (:tradecap) to 700 (:tradecap)): +500 (:tax) - COMPLETE (500/500 (:tax) )
Trade fleet 3 cap increase (+100 (:tradecap) to 500 (:tradecap)): +500 (:tax) - COMPLETE (500/500 (:tax) )

((@admin: Does this meet your information needs, or do you some things specified in a different way?))
Post Sundarian Federation » Mon Jul 25, 2011 1:03 pm
User avatar
Sundarian Federation
Faction
 
posted voor Remco, na overleg, ivm broken PC ;)

Daryan Trade route 1

Trade with Sundarian Federation
In: 105 x Tax Set 1 & 105 x Tax Set 2 & 58 (:emds) , (:healthcare) , (:ict) & (:electronics)
Out: 105 x Tax Set 3 & 105 x Tax Set 4 & 43 (:organics)
Route capacity: 1413,3 for 686 outgoing goods (sectors 16 -5, 15 -5, 15 -6) (Trade fleet 1, 2 & 3 assigned for 1500 capacity.)

Tax Income

945 (:tax) for 105 * set 7
174 (:tax) for 58 * set 5
-87 (:tax) for Sundarian part sets 5
1000 (:tax) as Union Grant

Taxes to Union: exempt
Net Income: 2.032

Development
Zone Development:

Darya Zone 13 to become Food Zone 537 (:tax) -INCOMPLETE(537/750)
Zheleza zone 6 to become Metal zone 1495 (:tax) - COMPLETE

Trade Fleet Development:
Post Mercury » Mon Jul 25, 2011 11:43 pm
User avatar
Mercury
Storyteller
 
With thanks to the tax tool, all turn reports are approved!

Since Barbaar has not posted, I will asume he does not produce this turn and he can continue when he is back from his holidays ^_^

I'll be lenient in when and how any trade deals are handled while he is away, and about the changes in trade deal this turn, but if you want to increment trade with him in other turns while he is on hiatus, I would really prefer to have his agreement on that.

For now I will assume its all good unless I get a message from Barbaar that its not (which would really surprise me, so I doubt there is anything to worry about)

For next turn, I'd like to ask everyone to document their trades on the wiki, because it is really a LOT simpler for me to process turns with that tool, so thank you Brend for that!

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