New protecorate/Jedi Idea

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Elmer
Elmer
Chriz
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Brend
Brend

New protecorate/Jedi Idea

Post Elmer » Sun Mar 25, 2012 9:20 pm
Elmer
 
Hello,

I like to join the game with a jedi. For this jedi I had a protectorate in mind with a race and culture as a solid base for my character.
The basic idea is that is will be a 50/50 organic/cyborg race. With my jedi as a cyborg.

I already have taken a look at building a jedi and it raised some questions:
For the cyborg i had the next thing in mind: It is basicly a brain with lungs and a hearth. (Like general Grievous for example.)
Am I alowed to play a jedi with so little organic components?
In the case of so, I need to choose 3 racial characteristics.

Because it is a cyborg I have a idea for a new characteristic: Lifesupport. Because the organic components are embedded in a mechanical suit, the suite will be equiped with a life support system to keep the organics alife, this will give a few benefits like the lack of need for a space suit, be able to resist hot enviroments or be able to be submerged for a certain time.

I haven't got a clue for other good racial characteristics for cyborgs yet, maybe one of you got a good idea?

Anyway I will post the story of my race soon so you can give me some advice about what is logical and fitting whitin the game.

Kind regards,

Elmer
Player of the Teprogrenaian Consensus inner world
You need a picture? Pm me ;)
Post Chriz » Sun Mar 25, 2012 9:55 pm
Chriz
 
You have checked the existing racial characteristics?
Racial Characteristics

Some ideas:

In case of a cyborg you practically have integrated calculation power. In this case Analytical would be logical.

Force Sensitive is always nice, especially since you only play a Jedi. Force level is the base for all you do as a Jedi.

I guess Cyborg could be a characteristic. In my opinion it could give a bonus on Fitness. Since you won't get tired and could possible maneuver faster with a efficient mechanical body.
Player of the Praetorian Empire
Post Mercury » Sun Mar 25, 2012 10:21 pm
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Mercury
Storyteller
 
Welcome to FWURG Elmer!

I think we can definitely make a Jedi and Protectorate along the lines of what you are looking for.

I think we can make a new rule for Cyborgs with the stuff you want - either as a special feature and variant on Augmented Species Special or even as a new racial characteristic. I would look at Analytical regardless, that's a nice and fitting one :)

Please feel free to ask if you have any questions, and when you have your story posted, we'll have a look and see what we can do for you!
Post Elmer » Mon Mar 26, 2012 4:06 pm
Elmer
 
As promised, here the explanation for my race.
Brend said something about protectorates not having a war fleet, so probably some revisions will be needed, let me know what you think of it :)

Name: Teprogrenus
One Teprogrenus, two Teprogrena

The Teprogrena are a pro science race. There way of life comes pretty close to a obsession with cybernetics. Instead of generating a new organ if necessary, they most of the time prefer a mechanical replacement. This makes there death rate of natural cause extreme low. After all, when someone is in a bad shape the Teprogrena can revive the person most of the time with implants. They can extend this technique to the point that a Teprogrenian cyborg can exisist with nothing more than a brain, lungs and a heart. They somewhat need these techniques to survive because there birth rate is quite low. In their culture the Teprogrena distinguish two kinds of people:

- The Danar: These are basicly still Teprogrena
- The Fecta: These are cyborgs.

They decide where the difference is when a Teprogrenus gets a build-in life support. It is common that a elder Danar replace his/her bad organics with cybernetic implants, meaning that nearly all the elder Teprogrena are Fecta. A Danar normally get an average age of 175. But with the help of the implants they can stretch the life to more or less 350 years. Most Fecta do not have the urge to explore the galaxy, mostly because they are or quite old, or somewhat traumatized due to an accident what made them a Fecta or simply they got annoyed by other races who mistakes them for droids.
Their government is a full democracy. Everybody gets a chance to vote on laws and decisions and at least 2/3 of the votes must agree to the terms, else the item gets revised. However they got contingency plans for cases when direct action is needed. Leaders are chosen in advance to make sure for adequate actions if needed. So the Teprogrena can still quickly response to war or disasters. This system works so well for them because they are they are science based and tend to be logical. Infighting is bad for the economy besides a civil war have no benefits and they know it. The wars in the galaxy made the Teprogrena realize that total destruction can happen when you attend to the war. That is why they have tried to be neutral. It does not mean that they don’t got a war fleet however. With no means to fight back you will be destroyed eventually. So their planets are heavily fortified with planet to ship canons and excellent shielding and a war fleet is always standing by in case they need to defend themselves. And most of all, The Cradle, a gigantic space station with a total width around the 6 000 kilometers. This serves as a giant escape pod if needed, a science lab, factory for their fleet, and just to impress (or better, intimidate) the other races to prevent something like a war.

Image
An impression of The Cradle. In reality it is not on a planet but orbiting around one. But you get an idea of the size of the super structure
Player of the Teprogrenaian Consensus inner world
You need a picture? Pm me ;)
Post Mercury » Mon Mar 26, 2012 10:33 pm
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Mercury
Storyteller
 
I think we can definitely work along these lines Elmer.

Regarding your races: I really like the story there! I would say you have two racial variations on the same species - that means two racial entries, one for the Danar and one for the Fecta. You could make a third page for the Teprogrenus as a whole though I think that wouldn't have racial characteristics.

There are two basic ways of doing this.

1) Both races are equal and similar, but there are some differences. Perhaps they share two racial characteristics, but differ in a third.

2) The Fecta are elite individuals, much more capable then the Danar. In that case they would be like the Hemet Veolians and would follow the associated rules for the Augmented Species special. You would have an additional racial characteristic for your Jedi (4 instead of 3). However, it would limit the Fecta to a maximum of 10% of the total population. If there are more Fecta then that, they'd have to make due with only the normal 3 racial characteristics.

In either case we could make a Cybernetic racial characteristic which benefits your Jedi especially.

Regarding fleets: we do not yet have finished fleet combat rules so there is a lot of wiggle room. However, Protectorates generally do not have their own war-fleets on the scale of Union Members with a full participation in the economy - this is because war fleets are really expensive, and an intergalactic economy is necessary to support them.

However, that does not mean your world cannot have a fleet of warships to defend itself - it simply won't be big enough to count as a war fleet by the fleet combat rules. If you later decide to participate in politics and the economy, you could increase your existing fleet in size to form a full war fleet within the fleet combat rules.

Regarding the Cradle: Very impressive ^_^ It works for me. If you ever choose to build a system, we can make a special for you that implements this. Until then, I see no problem with this - keep in mind though, you won't be able to fly off with it.
Post Elmer » Tue Mar 27, 2012 2:31 pm
Elmer
 
Thank you for the input,

The idea was that around 30% or 40% would be Fecta with some differences to the Danar, so like option 1 you described.
In that case the three racial abilities of the Fecta would look something like:
1 - analitical
2 - life support
3 - cyborg

While the Danar would probably have somithing like
1 - analitical
2 - an economic boost
3 - an build boost

The Danar however don't need to be developed yet. I only like to have a logical basic idea of the race and to keep my options open for later.

The augmented special would not fit in the story because the Teprogrena like to solve a lot of problems with cybernetics. Of course I can make a force of special Fecta, but that would be for later when I need more than a Jedi. I also don't have a clue yet what a cyborg race for characteristics would have. (Probably the characteristics are so obvious that I simply don't see them.)

Maybe a cyborg would have something like:

Unexhausteble:
Economical: Jedi:
Production benefit don't feel pain in limbs

Durasteel skin:
Economical: Jedi:
no idea Imune to some kind of physical attacks

The economical parts are not importand yet, but as I said, it is nice to keep my options open. So I don't have a über jedi of awesomenes and no chanche of an economic. It would be stupid to screw myself over ;)

For specialicing the Fecta, the use of equipemt/build-in-gadgets would be fitting i think. Because every single Fecta should be able to personalize the suit for his/hers own needs.

Next point: I like to have area 14 -2 in the far upper left corner, like in the middle of nowhere. The name of the system would be Parumecaetes.

My blazonry logo description would be:
black a pale -0.25 sinister white and a roundel -0.3 sinister black and a pale droite silver and a pale gauche silver and a pall inverted white

I don't know yet how to save it on the server for you to use it, I'm not that far with reading on the wiki yet :).

And won't the cradle be able to fly at all, or wouldn't I be able to use it as a space ship for my Jedi?
Because the Death Star could fly from system to system (only not that fast) so I see now reason why The Cradle won't be able to travel.
I do see the poin't however why my Jedi can't use it. As it is a sort of moon not to designed for Jedi transport, and no sane person would give a padawan a superstructure of mass intimidation.

And finaly, the looks of the race would be like these (you probably would recognize them :P):

Female Danar:
Image

Fecta:
Image
Player of the Teprogrenaian Consensus inner world
You need a picture? Pm me ;)
Post Brend » Tue Mar 27, 2012 5:13 pm
User avatar
Brend
 
Elmer wrote:Maybe a cyborg would have something like:

Unexhausteble:
Economical: Production benefit
Jedi: Don't feel pain in limbs

Durasteel skin:
Economical: no idea
Jedi: Imune to some kind of physical attacks

(I improved the readability of the pseudo-tables by transposing them (i.e. the first column contains headers now), as the forum is really bad at displaying tables.)

First off, a question: were these two intended as two different racial characteristics? Because you already mentioned Analytical and Life Support, and have only a single 'cyborg' slot undefined.


I leave the economic side be for now and focus on the immediate things:

On inexhaustible: Not feeling pain in the limbs is an interesting idea; but it can probably do with some expansion. Especially since we do not have things like hit points in our system. If this is expanded into a 'has conscious control over most bodily functions, including warnings on cyborg frame damage and subsystem failure' it would offer some unique roleplay from your perspective. You could happily walk through a bonfire without flinching (assuming you DO have life support :P), it would still damage your physical body; but you wouldn't suffer third degree burns like normal flesh-and-blood people.

On Durasteel skin: Personally I would do this as equipment, and not as a racial characteristic -- especially with your cyborg frame as justification you can basically slap on any reasonably bulky armor and still have space for gazzilions of gadgets.

After some thinking, I might've come up with a workable 'Cyborg' characteristic (though it is really a slightly more abstract 'Physical Prowess' characteristic that can be coloured anyway you want): A cyborgs physical body can be shaped and sculpted into a very efficient and strong specimen; so the cyborg characteristic might give a Strength +1 and Fitness +1 thing to indicate physical prowess? (This is not as good as a +1 Force Level, which offers no economic benefits; but way better than a +1 to a physical attribute -- we need @Mercury for this.)

To be honest: I'll probably be petitioning to change my Hemet Veolian race to incorporate some of these newly available characteristics as well -- I did declare them to be extraordinarily strong a long time ago...


I'm not really sure how I would define Life Support; but it would certainly include being able to survive in a much larger range of environmental conditions (i.e. both in space and underwater to say something). The economic side of such a characteristic might involve the same reasoning and work along the lines of Aquatic's economic benefit? There is certainly economic benefit to be had by not requiring an atmosphere (for example).

((Because I already thought about it, and don't want to rethink this later: I do have some notes on the economic side of things; you can safely ignore these:

On inexhaustible: though I see how having an inexhaustible workforce would be good for your economy, I think you should keep in mind the fact that cyborgs are not droids. They have their own will and interests, and might not like working around the clock. There is also the point that our economic system does not really respond well to a generic production bonus -- everyone with an economy would really like that.
))
Post Mercury » Tue Mar 27, 2012 10:51 pm
User avatar
Mercury
Storyteller
 
A racial characteristic is a very relevant feature of the race. Being cyborgs is definitely such a feature. However, I'd rather not add two racial characteristics which both come down to being a cyborg - currently Life Support and Cyborg seem to cover similar ground.

That said, did you consider Rare Elements Oriented - your race seems to be hot on technological research and Healthcare Products, which Rare Elements Oriented gives a bonus to, covers cybernetics. Alternatively, Crystal Oriented may be fitting as it covers electronics and ict technology, which logically fit with a cybernetic race.

Specialising your Fecta characters with neat gadgets, armour and equipment works for me - a Jedi might get his hands on a custom built crossbow with a grappling hook, but a Fecta might have it built into his arm. I wouldn't worry too much about pain in limbs -> those are details you can add to your character without needing to take special stats for it.

My suggestion for Fecta would be along the lines of Analytical, Crystal Oriented and Cyborg, with Cyborg being a new Racial Characteristic to be designed.

Regarding your faction and such, consider 14 -2 yours - we'll add your entry there asap :) Making a page is actually surprisingly simple, btw, but we'll help you with it.

The reason we'll have to limit the mobility of The Cradle is two-fold: first, there is the practical aspect - any object the size of a small moon has a lot of mass. Objects with a lot of mass require a lot of energy to move and creating a hyperspace window to fit them is even harder, and the calculations to actually go where you want to go are made more difficult since you generate your own gravity well. The Death Star was able to do it, but keep in mind this had the resources of an entire galactic empire behind it - even the Union as a whole is only a fraction of the size of the Empire in those days.

There is a game balance reason as well however: even without large arrays of guns, a space station of this size is very intimidating, on the scale of a full military fleet. Other players will have to go through a lot of effort to build and maintain those - if you are able to do what they do, in the interest of balance it's only fair you have to pay a similar cost for it.

However, that all being said, I am not opposed to The Cradle being able to travel - it just shouldn't be like getting your car out of the garage and flying off to somewhere.

What I could definitely see is The Cradle being able to fly at sub-light speed within your system (for example, adjusting it's orbit to whatever is the more favourable location) from the get go, with a special project (similar in cost to the development and maintenance of a war fleet) giving it the ability to fly through hyperspace. In that case of course it would have similar military power of its own and it would be more than just intimidating - it'd actually be able to bombard and attack planets and the likes.

Would such a setup work for you?

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