Tax tool suboptimalisation
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Last turn I had a spendable income of 864 (with a subsidy of 7 that I'm ignoring here)
When I added the upgrade to Soio for another 50
my spendable income dropped to 858
. So I reverted just that change to see if I did anything wrong, but what happens is that the tax tool wil start producing about 30 more
to the point where it can produce much less vehicles, can't put any
in tax sets anymore, ending up with some acquired goods and a lot of unspent raw materials.
I will fix this by importing more metals by recycling, and I'm not sure if the information is of any help, but I figured I would just post about a suboptimal case of the tax tool heuristic I had found.
You can reproduce this by opening the tax tool of the Astai Republic and then toggling the upgrade on Soio (or any 50
) and then opening the tool again.
When I added the upgrade to Soio for another 50
my spendable income dropped to 858
. So I reverted just that change to see if I did anything wrong, but what happens is that the tax tool wil start producing about 30 more
to the point where it can produce much less vehicles, can't put any
in tax sets anymore, ending up with some acquired goods and a lot of unspent raw materials. I will fix this by importing more metals by recycling, and I'm not sure if the information is of any help, but I figured I would just post about a suboptimal case of the tax tool heuristic I had found.
You can reproduce this by opening the tax tool of the Astai Republic and then toggling the upgrade on Soio (or any 50
) and then opening the tool again.I had the same issue a while ago, Brend told me that the tax tool is not perfect and works with a margin of roughly 5%. The difference between 864 and 858 is less than 5%, therefore the tax tool is not further optimizing the result.
As I don't really know how the tax tool works, my explanation is probably broken, so for more details I refer to Brend.
As I don't really know how the tax tool works, my explanation is probably broken, so for more details I refer to Brend.
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Mercury - Storyteller
Its probably those Praetorian thieves that recently made off with some of the ACA
:P
:PThe tax tool builds up tax sets (and the necessary products) based on a heuristic. This heuristic tries to take into account the effect products with 2 equal raw materials has, but doesn't always succeed.
It doesn't try to get to a specific margin, it's just that we have never observed it going below the margin in any situation we've put it in. For more information on the heuristic, I refer to Changes to Taxes.
If you have an idea on how to improve the tax tooler, I'd gladly spent five hours discussing it. It's a cool problem.
It doesn't try to get to a specific margin, it's just that we have never observed it going below the margin in any situation we've put it in. For more information on the heuristic, I refer to Changes to Taxes.
If you have an idea on how to improve the tax tooler, I'd gladly spent five hours discussing it. It's a cool problem.
4 posts (analysis)
• Page 1 of 1

