Localized blackouts and choice

Discussion and questions regarding the game rules
Brend
Brend
Mercury
Mercury

Localized blackouts and choice

Post Brend » Tue May 22, 2012 11:33 am
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Brend
 
Due to a miscalculation on my part the Smi-Halek system has a power shortage of 4 (:power).

The wiki page on power is telling me that: "This means in effect that zones for which there is not enough power will not function."

Am I correct in assuming that this implies that I can choose which zones are disabled?

(By the way: as I do not foresee this happening a lot, I'm planning on just editing the disabled zone to have a total production of 0 goods. This is easier than implementing a 'disable' directive in the tax tool.)
Post Mercury » Tue May 22, 2012 6:18 pm
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Mercury
Storyteller
 
That is the correct interpretation - you can redirect power to the most critical zones. Blackouts are worthy of a news post though ^_^

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