Cooperative projects and friction...

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Chriz
Chriz
Brend
Brend

Cooperative projects and friction...

Post Chriz » Tue Feb 03, 2015 10:12 pm
Chriz
 
The current system does not really support cooperative projects, the only thing we implemented is cooperative research...

Under the current rules a cooperative project is not possible within the rules and the faction that becomes the administrative owner will be paying tons of friction for routing the tax to its destination...

I believe it is reasonable for large scale projects outside somebody's system such as colonization or a dyson sphere to have players invest their tax directly into the project for the obvious reason that cooperation should not be punished.
Player of the Praetorian Empire
Post Brend » Wed Feb 04, 2015 12:00 am
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Brend
 
I think that this is a good point. It is also not something that we can quickly fix; cooperatively starting a settlement is actually much more complex than simply fixing the cooperative payments. There are very tricky OOC things going on there, and very tricky OOC questions as well. Things like "How does sovereignty apply?", and "Is it fair to the other players to count the settlement as a distinct economy if it is only used to get more zones?"

At first glance, I would say that this does indeed need to be fixed. But we should take care that 'cooperative' does not come to mean 'without friction'; starting multiple cooperative projects to prevent friction should not become the de-facto standard for starting projects. That would make the whole concept of a cooperative project useless.

All in all, I think this is a very good point to discuss on the next write-a-thon!

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